Real Time Board Games

February 9th, 2014
games
I've recently gotten more excited about board games with less waiting. In the typical board game you go around in a circle with each player making a decision and taking a turn. Especially when turns are long, and there's not much for you to think about on someone else's turn, this can get dull. In a "real time" game, by contrast, everyone is playing at once. For example, in Boggle everyone looks together for words and then after a timer completes you see who has words no one else got. Other games like this are Spoons, Ricochet Robots, and my current favorite, Galaxy Trucker. (Another favorite game, Race For The Galaxy, has this feel, even though technically it isn't this mechanic.) While it's not a very common system for board games it's the default in sports and computer games.

(If you like you could compare this to the shift in contra dancing from active/inactive to equal-turn. Except that I think equal-turn dancing was more like an "innovation" that replaced the previous version while with board games I expect both to continue with their various advantages and feels.)

Comment via: google plus, facebook, substack

Recent posts on blogs I like:

The benchmarkpocalypse

There's been a lot of talk about the vulnpocalypse, to which I don't have much to add because I'm not a security person, but I haven't seen much discussion on the closely related (and to be fair, less serious, issue), the benchmarkpocalyps…

via Posts on August 17, 2026

You can't join the secret inner circle of cool effective altruists

I, and a lot of other people I know, seem to believe something like this:

via Thing of Things August 11, 2026

Microfictions 2

A few more microfictions, still no LLMs.

via Evan Fields August 7, 2026

more     (via openring)