Power Modern Grid Art

September 18th, 2014
games, ideas
Materials: One copy of Power Grid, one copy of Modern Art.
Players: Three to five.
Time: Two hours? Probably more the first time.

Rules:
  1. Turn order is clockwise. On your turn you choose whether to play a turn of Modern Art or Power Grid. A Modern Art turn is a painting being offered for sale; a Power Grid turn is one of 'determine turn order', 'buy power plants', 'buy raw materials', 'building', or 'bureaucracy'. It being 'your turn' has no other effects. After one subgame has finished, all other turns are of the remaining subgame. Neither subgame is scored until both are finished.
  2. Players may trade Modern Art and Power Grid money at any time, choosing whatever exchange rate they like. Other trades, like paying someone to play a specific painting or bid on a specific plant, are still not allowed.
  3. The winner is the player with the lowest summed rank. If Pat comes in 1st in Power Grid and 3rd in Modern Art then their summed rank is 4. Ties are broken by the person with the most money, summing final amounts for both games.
I haven't tried it, but I'd like to.

Comment via: google plus, facebook

Recent posts on blogs I like:

Starting With Chords

A lot of people play fiddle. Basically nobody starts by learning chords before learning melodies. But that's actually how I learned. I started with chords. One of the nice things about learning to play violin this way is that you can go busking even…

via Anna Wise's Blog Posts November 15, 2024

Stuffies

I have some stuffies and I just have a bunny. Bunny is a rabbit. Woof is a seal. My favorite stuffie is bun bun. I play with my stuffies. Sometimes I jump up with them and I roll them. I can just throw them in the air when I want to play bthululubp wi…

via Nora Wise's Blog Posts November 15, 2024

You Can Buy A Malaria Net

2024 election takes

via Thing of Things November 6, 2024

more     (via openring)